I will look further into what can be done. Your complaint has been heard loud and clear (by both me and Thomas) and discussed internally. >Surely users could be given the option to swap the game/user heading with the buttons. I am confident that the change will not be reversed, per se, as we also have users who prefer the new toolbar, but we will see if an option is feasible. >I live in hope that this terrible change can be reversed. Regular developers like us are not able to animate our app icons it was not until recently that we could (under certain circumstances) even have more than one static icon. The most obvious example is the Clock icon on the iPhone, which animates to show the current time, including the sweep of a second hand. Not to be facetious, but Apple products regularly use capabilities not ordinarily available to developers. >I don't understand how Apple can do this. The newer SDK (as required by Apple), combined with macOS Big Sur, made the toolbar change.
![pretty good solitaire old version pretty good solitaire old version](https://games-cdn.softpedia.com/screenshots/Pretty-Good-Solitaire_5.jpg)
We, literally, did not make any changes to the toolbar for this latest version.
#PRETTY GOOD SOLITAIRE OLD VERSION CODE#
Our code does not explicitly draw these buttons nor handle the user interface it simply responds to callbacks when any button is pressed. In Cocoa, when one creates a toolbar, the system has routines it calls to request lists of toolbar buttons (allowed, default, and selectable), so we create those buttons (including spacing buttons) and return the appropriate lists (which, in our case, are all very similar). Can you explain how Apple forces you to place these buttons where they are (I'm a retired programmer so I can understand the code/UI requirements. >In your reply you said: "unfortunately, that interface change was made by Apple, not Goodsol".
![pretty good solitaire old version pretty good solitaire old version](https://www.goodsol.com/files/images/pgs-freecell.png)
![pretty good solitaire old version pretty good solitaire old version](https://static.macupdate.com/screenshots/201830/m/pretty-good-solitaire-screenshot.png)
I live in hope that this terrible change can be reversed. Surely users could be given the option to swap the game/user heading with the buttons.Īs I said in my original post, this seems like change for the sake of change there is no real benefit only annoyance. My problem is that hand memory has me mousing the red "close" button when I actually mean to press "Undo", "Redo", etc. I have checked a few of my other macOS apps and NONE have their app menu buttons setup this way - look at Safari, an Apple developed app and it has ALL its buttons left justified. I don't understand why the position of these buttons is determined by Apple.
#PRETTY GOOD SOLITAIRE OLD VERSION UPDATE#
I have been using PSG on my Mac since 2013 and this latest update is the first time that these buttons have moved from the left-hand side of the menubar to the right. In your reply you said: "unfortunately, that interface change was made by Apple, not Goodsol". The screenshot above shows the buttons I am referring to. I understand your frustration as a developer, I have had to deal with much worse imposed changes from Apple ?️ just to be able to continue to bring Pretty Good Solitaire Mac Edition to you. >This change is NOT progress! I'm annoyed! We would certainly look into that if it were possible, but as noted, this is not something that developers can control. >Please change the UI back or give us a choice of left or right sided menu! If you mean the little round red button to close the window, that has been at the far left in previous versions (and, again, there is nothing that Goodsol can do to move it), but if you have autosave on, you should be able to just click the preview window and continue from where you were. I am not sure which red button you mean, but let me suggest that you take a look at the 'Window->Customize Toolbar.' menu option, which allows you to rearrange the buttons as you desire you could even remove one (e.g., 'New Game') if you don't want it there. I am constantly ending a game by hitting the red button when I meant to undo or redo a move. >I've been playing PSG for many many years (It's UI is hard-wired in my brain). We simply provide the buttons to appear on the toolbar, but macOS displays them however it wants, and this new arrangement is how toolbars appear in Big Sur. I am sorry that you are not pleased with the toolbar change unfortunately, that interface change was made by Apple, not Goodsol. All the actions have been moved from the left side of the screen to the right.
![pretty good solitaire old version pretty good solitaire old version](http://casinoapp.eu/wp-content/uploads/2013/03/Solitaire-app-review3.png)
>I absolutely hate the change to the top menubar. >My copy of PGS was updated via the Apple Mac Store to version 3.6.1